Middle
Full time
Negotiable
Remote
We are Sad Cat Studios — a young and highly professional game development studio working on an anticipated debut title REPLACED.
Site: https://sadcatstudios.com/
REPLACED:
https://www.youtube.com/watch?v=_P5OlfGbk5g https://www.youtube.com/watch?v=-croBAQ6Tb8
We are looking for a Graphics Programmer with a solid technical background.
What are you working on?
- The name of the project(s): REPLACED
- At what stage of the project(s)? Production
- Genres: Platformer
- Platforms: PC, Console
Team size and structure?
30+
For which tasks (responsibilities)?
● Design and implement Pixelated Renderer, SSAO and other screen space techniques;
● Maintaining and optimizing existing rendering systems;
● Write clean(ish), maintainable, and highly performant code
What kind of professional are we looking for?
● Bachelor's degree in software engineering, computer science, or equivalent;
● 2+ years of industry experience;
● Strong knowledge in 3D math, graphics pipelines and rendering techniques;
● Knowledge of C# or C++ and HLSL/CG/GLSL;
● Experience with one or more low-level graphics API (DirectX11, DirectX12, OpenGL, Vulkan, console, etc.);
● Experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.);
● Ability to be self-directed, focused and detail oriented.
Nice to have
● Professional knowledge of Unity engine;
● At least one shipped console, pc or mobile game as a graphics programmer;
● Passion for programming and games will be appreciated.
What is important for us in a person?
Good Communication Skills;
Teamwork skills.
The selection process
1) pre-screen interview with recruiter
2) technical interview with senior engineer and CEO
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